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Get in Touch


mckenna.gameros@gmail.com

(910) 585-0184

I graduated from Oklahoma Christian University with a Bachelor of Science in Computer Engineering with Software Emphasis. I have high proficiency in C and C++, and I have worked with Java and C# in the past and can use them well. I have had some exposure to Verilog, HTML, and Python. I have experience working with Eclipse, Visual Studio, MatLab, Unity, and Unreal Engine.

On top of the four shipped titles shown in this website, I have also worked on in-house software from Woods Hole Oceanographic Institution and added features to it, along with creating another application for them using Unreal Engine 4.

I have written in many settings, including Dungeons and Dragons backstories for fun, research papers for classes, and questlines and dialogue for games. I enjoy writing for fantasy genres, and love telling stories that evoke empathy in the reader in some capacity. I have a passion for writing video games that will allow the player to view the world from others’ perspectives to develop empathy, and I want to make games that have more purpose to them than just entertainment. Video games, to me, are not only a form of entertainment, but also an art form, and a way to shift how we view our fellow human beings and the world around us.